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Minecraft Beta & Preview - 1.20.50.21 Minecraft 基岩版 Beta & Preview 1.20.50.21
Information on the Minecraft Preview and Beta:
关于 Minecraft Preview & Beta 的信息:
- These work-in-progress versions can be unstable and may not be representative of final version quality
- 这些开发版本可能不稳定,并且不代表最终版本质量
- Minecraft Preview is available on Xbox, Windows 10/11, and iOS devices. More information can be found at aka.ms/PreviewFAQ
- Minecraft Preview 在Xbox、Windows 10/11和iOS设备上可用。在aka.ms/PreviewFAQ上查阅更多信息
- The beta is available on Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions
- 这个Beta版本在安卓设备(Google Play)上可用。若要加入/退出Beta计划,请浏览aka.ms/JoinMCBeta以获得详细指导
I am feeling particularly crafty today. Is it because I spent the morning scribbling cunning redstone plans on post-it notes? Or could it be because the crafter is available for experimental testing in today’s Preview? Revealed at Minecraft Live on October 15, the crafter uses redstone for automated crafting. Pick a recipe, add stacks of ingredients, supply a redstone pulse, and tada! In just a few ticks, your auto-crafted item will pop out into the Minecraft world. This is one of the first 1.21 features going into testing, and we’d really like your feedback to help us craft this into its final iteration. Send your feedback here and report bugs at bugs.mojang.com!
我今天感到特别灵巧,是因为我一早上都在便签上涂鸦复杂的红石计划吗?又或者是因为合成器(暂译)在今天的预览版测试中可用了?合成器在在10月15日举办的Minecraft Live上被展示出来,能够通过红石进行自动合成。选择一个配方,塞入一堆堆材料,再通入红石信号...咔哒!只需要几秒,你就能获得全自动合成的物品!这是我们将在1.21版本加入的第一个新特性,并且我们也十分期待得到你的反馈来帮助我们将它迭代至终极形态。在这里提交你的反馈并在bugs.mojang.com报告你见到的任何漏洞!
(Please note: This Preview and Beta will be rolling out to players around 09:00PDT) (请注意:这个版本将在北京时间约 19 日凌晨 0 点发布至玩家处)
Experimental Features
实验性特性
Crafter
合成器
- Added the Crafter block to the game
- 向游戏中添加了合成器方块
- Crafter can be crafted with Redstone Dust, Iron Ingots, Crafting Table, and Dropper
- 合成器可以使用红石粉、铁锭、工作台和投掷器合成
- Crafter uses distinct particles when crafting
- 合成器在合成物品时有特殊的粒子效果
- Crafter has distinct sounds for crafting and failing
- 合成器在合成成功和失败时有独特的音效
- Crafter has a blast resistance of 3.5
- 合成器拥有3.5的爆炸抗性
- A Comparator connected to a Crafter now outputs a signal that is equal to the amount of non-empty slots plus disabled slots
- 连接至合成器的比较器现在会输出与含物品+不可用合成方格数量相等强度的红石信号
- Moving items into crafter from Hopper or Dropper distributes them evenly instead of first filling the first stack
- 从漏斗/投掷器放入合成器的物品现在会均匀分配而不是最先填满第一个方格
- Powering the Crafter with Redstone signal makes it craft and output the item
- 使用红石信号激活合成器会使其合成物品并输出
Features and Bug Fixes
特性和漏洞修复
Blocks
方块
Decorated Pots
饰纹陶罐
- Inverted the direction in which Decorated Pots wobble when unsuccessfully interacted with
- 改变了与饰纹陶罐交互失败时其晃动的方向
Mobs
生物
- Mobs that grow up to be adults and are too large to fit inside Boats will now jump out (MCPE-171870)
- 现在幼年生物成年时,若体型过大而无法乘船,会从船上跳下(MCPE-171870)
Technical Updates
技术性更新
API
API
- Events
- 事件
- Moved PlayerInteractWithBlockAfterEvent from beta to 1.7.0
- 将 PlayerInteractWithBlockAfterEvent 从测试版移到了1.7.0版本
- Moved PlayerInteractWithBlockBeforeEvent from beta to 1.7.0
- 将 PlayerInteractWithBlockBeforeEvent 从测试版移到了1.7.0版本
- Moved PlayerInteractWithEntityAfterEvent from beta to 1.7.0
- 将 PlayerInteractWithEntityAfterEvent 从测试版移到了1.7.0版本
- Moved PlayerInteractWithEntityBeforeEvent from beta to 1.7.0
- 将 PlayerInteractWithEntityBeforeEvent 从测试版移到了1.7.0版本
General
通用- Fixed an issue with upgrading loaded values that have multiple string names
- 修复了更新具有多个字符串名称的加载值时会出现的问题
Experimental Technical Features
实验性技术特性
Graphical
图形
- Enhanced the bloom pipeline to utilize HDR scene information to more naturally emphasize bright pixels in the Deferred Technical Preview
- 在延迟技术渲染预览版中,优化了bloom管道,以利用 HDR 场景信息更自然地突出明亮的像素
- Fixed an issue where shadows from non-existent mobs would be rendered in the Deferred Technical Preview
- 修复了延迟技术渲染预览版中不存在的生物的阴影也会被渲染的问题
- Fixed a crash that could occur when switching Dimensions in the Deferred Technical Preview
- 修复了延迟技术渲染预览版中切换维度时可能发生的崩溃
API
API
- Moved PlayerLeaveBeforeEvent from beta to 1.7.0
- 将 PlayerLeaveBeforeEvent 从测试版移到了1.7.0版本
- Moved NumberRange interface to minecraft/common
- 将 NumberRange 界面移至 minecraft/common
- Moved heightRange: NumberRange from beta to 1.7.0
- 将 heightRange: NumberRange 从测试版移到了1.7.0版本
- Moved matches from beta to 1.7.0
- 将 matches 从测试版移到了1.7.0版本
- Moved function clearDynamicProperties from beta to 1.7.0
- 将函数 clearDynamicProperties 从测试版移到了1.7.0版本
- Moved function getDynamicProperties from beta to 1.7.0
- 将函数 getDynamicProperties 从测试版移到了1.7.0版本
- Moved function getDynamicPropertyIds from beta to 1.7.0
- 将函数 getDynamicPropertyIds 从测试版移到了1.7.0版本
- Moved function getDynamicPropertyTotalByteCount from beta to 1.7.0
- 将函数 getDynamicPropertyTotalByteCount 从测试版移到了1.7.0版本
- Moved function setDynamicProperty from beta to 1.7.0
- 将函数 setDynamicProperty 从测试版移到了1.7.0版本
- Moved function clearDynamicProperties from beta to 1.7.0
- 将函数 clearDynamicProperties 从测试版移到了1.7.0版本
- Moved function getDynamicProperties from beta to 1.7.0
- 将函数 getDynamicProperties 从测试版移到了1.7.0版本
- Moved function getDynamicPropertyIds from beta to 1.7.0
- 将函数 getDynamicPropertyIds 从测试版移到了1.7.0版本
- Moved function getDynamicPropertyTotalByteCount from beta to 1.7.0
- 将函数 getDynamicPropertyTotalByteCount 从测试版移到了1.7.0版本
- Moved function setDynamicProperty from beta to 1.7.0
- 将函数 setDynamicProperty 从测试版移到了1.7.0版本
- TicksPerSecond
- TicksPerSecond
- Moved from beta to 1.7.0
- 从测试版移至1.7.0版本
- Moved offset from beta to 1.7.0
- 将 offset 从测试版移到了1.7.0版本
- Moved above from beta to 1.7.0
- 将 above 从测试版移到了1.7.0版本
- Moved below from beta to 1.7.0
- 将 below 从测试版移到了1.7.0版本
- Moved north from beta to 1.7.0
- 将 north从测试版移到了1.7.0版本
- Moved east from beta to 1.7.0
- 将 east 从测试版移到了1.7.0版本
- Moved south from beta to 1.7.0
- 将 south 从测试版移到了1.7.0版本
- Moved west from beta to 1.7.0
- 将 west 从测试版移到了1.7.0版本
- Moved center from beta to 1.7.0
- 将 center 从测试版移到了1.7.0版本
- Moved bottomCenter from beta to 1.7.0
- 将 bottomCenter 从测试版移到了1.7.0版本
【Cinder译自官网2023年10月18日发布的Minecraft Beta & Preview - 1.20.50.21】
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