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Minecraft 基岩版 Beta & Preview 1.20.10.23 发布

pixel 2023-6-16 00:01:55 版本资讯 阅读 509
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Minecraft Beta & Preview - 1.20.10.23
Minecraft 基岩版 Beta & Preview 1.20.10.23


  • Minecraft Preview is available on Xbox, Windows 10/11, and iOS devices. More information can be found at aka.ms/PreviewFAQ
  • Minecraft Preview 在 Xbox, Windows 10/11, 以及 iOS 平台可用。更多信息可在 aka.ms/PreviewFAQ 查询。
  • The beta is available on Android (Google Play). To join or leave the beta, see aka.ms/JoinMCBeta for detailed instructions.
  • Beta 版在 Android (Google Play) 平台可用。要加入或离开 beta 版,请访问 aka.ms/JoinMCBeta 获取详细指引。





A new Minecraft Preview and Beta update is here, more tweaks and changes to improve your gameplay experience! Please continue to send us your feedback and bug reports, they are much appreciated! Here’s an overview of what’s in the update:
全新的基岩版测试版现已推出,我们做出了更多调整与改进,从而提升你的游戏体验!请继续向我们发送你的反馈,并提交你遇到的bug,我们对此深表感激!以下是本次更新的内容:


EXPERIMENTAL FEATURES
实验性特性


RECIPE UNLOCKING
配方解锁机制

  • We tested having a notification that informed you about new ways of creating recipes you’ve already unlocked. It didn’t feel helpful. Do you know how many ways there are to make sticks?! Yeah, a lot. We are removing this version of the unlocking notification
  • 我们测试了一种能让玩家获知自己已解锁配方的全新方式。但看起来效果不理想。你知道在游戏内有多少种制作木棍的方法呢?!是的,非常多。这一版本的配方解锁消息提示机制将会被移除。
  • Spectator mode is for spectating. Not unlocking recipes! With this fix recipes won’t unlock when you’re in spectator mode (MCPE-171073)
  • 旁观模式仅供旁观。而不应用来解锁配方!在本次修复中,旁观模式的玩家将不再能解锁配方 (MCPE-171073)
  • Unlocking a new recipe no longer sets the inventory toggle option to be "All". The craftable toggle will now reliably stay the way you left it
  • 配方解锁将不再导致物品栏内可合成选项被设置为“全部”。现在会保持在上一次关闭窗口时的选择


SNEAK AND CRAWL
潜行与爬行

  • Fixed an issue that caused players to automatically sneak while on ladders (MCPE-166569)
  • 修复了让玩家在梯子上自动潜行的问题 (MCPE-166569)
  • Fixed a bug that caused the player to get stuck at the top of a ladder when sneaking (MCPE-171022)
  • 修复了让玩家潜行时卡在梯子顶部的问题 (MCPE-171022)
  • Crawling head rotation no longer follows camera rotation directly (MCPE-170838)
  • 爬行状态下,玩家头部不再直接随相机视角转动 (MCPE-170838)
  • Fixed an issue where Swift Sneak did not increase Crawling speed (MCPE-170885)
  • 修复了迅捷潜行不会提升爬行时的移动速度的问题 (MCPE-170885)
  • Fixed an issue where legacy Crawling was not working correctly with the Sneak and Crawl toggle turned off
  • 修复了旧版的类爬行状态在“短暂潜行和爬行”选项被关闭后出现的异常
  • Fixed an issue where mobs did not have the correct collision box when spawning (MCPE-170983)
  • 修复了生物生成时不会拥有正确的碰撞箱的问题 (MCPE-170983)
  • Short Sneaking has now been ‘de-experimentified’ and is available during normal gameplay
  • 1.5格潜行不再属于实验性玩法,在普通的游玩过程中可用
  • Crawling animation is no longer triggered while gliding below blocks (MCPE-170889)
  • 使用鞘翅在方块下方滑翔时不再会触发爬行动画 (MCPE-170889)
  • Players can now be forced into sneak/crawl state while flying
  • 玩家现在可以在飞行时强制进入潜行或爬行状态

FEATURES AND BUG FIXES
特性和漏洞修复


GENERAL
通用

  • Fixed player capes not properly flapping when moving forward but looking sideways (fixed for real this time!) (MCPE-153446)
  • 修复了玩家向前移动并看向侧面时,其披风不会正确摆动的问题(这次真的修复了!) (MCPE-153446)
  • Reduce cases where players might see 'Unable to connect' errors due to 'Expired Auth from Discovery' (MCPE-170814)
  • 减少了玩家因“检测到身份认证已过期”错误而触发“无法连接”的情况的可能 (MCPE-170814)
  • Fixed issues with unresponsive or laggy input when using Mouse together with a Controller (MCPE-167447)
  • 修复了鼠标配合控制器使用时会出现输入无响应或延迟的问题 (MCPE-167447)


MOUSE INPUT
鼠标输入

  • Improved handling of simultaneous mouse clicks, triggering each individual associated action/response
  • 优化了同时点击鼠标时的处理方式,现在每个点击会触发单独的关联动作或响应


ACCESSIBILITY
辅助功能

  • Text-to-speech narrator will now say "Slash button" when hovering over the "/" button in the chat screen
  • 现在将鼠标悬停在聊天屏幕中的“/”按钮上时,文本转语音旁白会说出“斜杠按钮”
  • Default chat duration now set to 10 seconds while default toast notification duration remains at 3 seconds
  • 现在聊天消息的持续时间默认为 10 秒,而弹窗通知的持续时间仍默认为 3 秒
  • Text-to-speech Narrator now reads item names when selecting items in the hotbar
  • 现在选中快捷栏中的物品时,文本转语音旁白会读出物品的名称


ACTORS
活动对象

  • Fixed an issue where it was not possible to switch mounts without first manually dismounting (MCPE-170894)
  • 修复了不先取消骑乘就无法切换坐骑的问题 (MCPE-170894)


BLOCKS
方块

  • Pumpkin, Carved Pumpkin and Lit Pumpkin "minecraft:cardinal_direction" state string is now accepted during a world update
  • 现在升级世界版本时,南瓜、雕刻南瓜和南瓜灯的状态字符串 minecraft:cardinal_direction 能够保留
  • Mushrooms are now able to spawn on fallen tree trunks (MCPE-138333)
  • 蘑菇现在能够自然生成在倒下的树木上 (MCPE-138333)
  • Conduit now has the correct lighting when placed on ground (MCPE-169732)
  • 现在放置在地面上的潮涌核心拥有正确的光照 (MCPE-169732)


GAMEPLAY
玩法

  • Recipe for crafting barrels with sticks is removed (MCPE-170848)
  • 移除了使用木棍合成木桶的合成配方 (MCPE-170848)
  • Entities no longer continue to freeze without Powder Snow if there is a Powder Snow block near the west & north side (MCPE-169453)
  • 当西侧和北侧附近存在细雪时,离开细雪的实体不再会继续被冰冻 (MCPE-169453)


CHISELED BOOKSHELF
雕纹书架
  • The correct sound effect is now played when removing an enchanted Book from Chiseled Bookshelf (MCPE-168119)
  • 现在从雕纹书架中取出附魔书能够播放正确的音效 (MCPE-168119)
  • Chiseled Bookshelf slot interactions are now symmetrical (MCPE-164801)
  • 现在雕纹书架槽位的交互是对称的 (MCPE-164801)


BOAT


  • Boats retain the ability to carry passengers when upgraded to Trails and Tales (MCPE-169772)
  • 现在更新至足迹与故事后,船会继续拥有运载乘客的能力 (MCPE-169772)
    • Boats that were affected by this bug can once again carry passengers
    • 先前受此漏洞影响的船也能再次运载乘客



USER INTERFACE
用户界面

  • Cursor no longer snaps to a random inventory slot using a controller (MCPE-171203)
  • 光标不再能够通过控制器来移动至任意物品栏槽位的位置上 (MCPE-171203)
  • Horse and Donkey jump bar, and camel dash bar, now scale properly to experience bar (MCPE-156444)
  • 现在马和驴的跳跃蓄力条、骆驼的冲刺蓄力条的长度与经验条一致 (MCPE-156444)


COMMANDS
命令

  • /time query command will now return the correct day and time of day when the absolute time is negative
  • /time query 命令现在会在绝对时间为负数时正确返回天数和当天的时间

TECHNICAL UPDATES
技术性更新


DEDICATED SERVER
专用服务器

  • Fixed invalid entries in allowlist.json causing crash (BDS-18133)
  • 修复了 allowlist.json 内错误的项目会造成崩溃的问题 (BDS-18133)


EDITOR
编辑器

The Editor is in early development, and available for keyboard/mouse on Windows PC Bedrock Preview builds. Learn how to use the Editor and join the GitHub Discussion forum, post bugs, view more detailed release notes. Tag us on social channels with #BedrockEditor.
基岩版编辑器目前处于早期测试中,基于 Windows PC 基岩版预览版搭建的供键鼠操作的编辑器现已可用。你可以在下面的链接中阅读相关教程 (链接待更新),同时可以在GitHub上加入我们的讨论,反馈 bug,获取最新版本通知。同时你可以在社交媒体上使用 #BedrockEditor 分享你的创作。
  • Fixed a bug where error messages related to initial script loading were not being displayed in the log panel
  • 修复了与内置脚本加载相关的错误报告不在日志面板中展示的问题
  • /scriptEvent command can now be used in the editor without the need to enable the Beta APIs experiments
  • /scriptEvent 命令现可直接在编辑器内使用,而不再需要开启实验性 API 选项
  • Fixed a bug where the viewport scaling was not working correctly on devices that use D3D11
  • 修复了使用 D3D11(Direct3D 11)引擎的设备上窗口大小不正确的问题



EXPERIMENTAL TECHNICAL UPDATES
实验性技术性更新


EXPERIMENTAL CAMERAS
实验性相机功能

  • Camera preset JSON now supports an optional bool 'player_effects' value which causes game rendering to use player effect state (for example night vision) when this preset is active. Added the "example:example_player_effects" preset to demonstrate this
  • 相机预设 JSON 文件内现支持可选的布尔值 player_effects,此选项用以控制游戏在渲染时是否使用玩家效果(如夜视等)。同时添加了 example:example_player_effects 预设来作为范例
  • Camera command can now take a 'facing' option instead of a 'rot' option with a target entity or position specified
  • /camara 命令现在可以使用目标实体或位置的 facing 选项,而不再是 rot 选项
  • Fixed custom cameras to not use the 'inside block' effect when player head is inside a block (MCPE-170206)
  • 修复了玩家头部在方块中时自定义相机视角不使用 inside block 效果的问题 (MCPE-170206)


(更多“假日创造者功能”、“即将推出的创作者功能”和“测试版 API”等开发者相关内容请点击下方原文链接查看原文)



氘氚人 译自feedback.minecraft.net 2023 年 6 月 14 日发布的 Minecraft Beta & Preview - 1.20.10.23
【本文排版借助了:SPXX Userscript v2.4.14】

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最近又更新了好多东西
都是没见过的
回复 · 2023-6-19 18:20:43