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每周快照 | - 每周快照是 Minecraft Java 版的测试机制,用于新特性的展示和反馈收集。
- 快照有可能导致存档损坏,因此请注意备份,不要直接在你的主存档游玩快照。
- 转载本贴时须要注明原作者以及本帖地址。本贴来自www.mcbbs.net
- 部分新特性译名仅供参考,不代表最终结果。
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NEWSMINECRAFT SNAPSHOT 23W16A
Minecraft 快照 23W16A
A Minecraft Java Snapshot
Minecraft Java版 快照
In this weeks Snapshot we're bringing you tweaks to the , new command functionality, a new advancement trigger, and more!
在本周的快照版本中,我们将为您带来对古迹废墟的更改,新的命令功能、新的成就触发器及更多其他内容!
Happy mining!
祝挖矿快乐!
CHANGES
更改
- All Pottery Shards has been renamed to Pottery Sherds
- 所有陶罐碎片的名称都已被统一为“陶罐碎片”
- If a vibration is scheduled to be received by a Sculk Sensor or Sculk Shrieker, they will stay queued until all adjacent chunks are loaded and ticking
- 如果幽匿传感器与幽匿尖啸体打算接收振动信号,则它们将在周围方块加载完成前保持等待
- Prevents vibration resonance setups from breaking when unloading their chunks from a distance
- 此举旨在防止共振体系在卸载区块时崩坏
- The game's application icon has been updated
- 游戏本体图标已更新
- This will be a Grass Block in release versions, and a Dirt Block in snapshot versions
- 快照版本为土块,正式版本为草方块
SNIFFER
嗅探者
- Sniffers can now be tempted by Torchflower seeds
- 现在你可以用火把花种子吸引嗅探者来
TRAIL RUINS
古迹废墟
- Reworked structures based on community feedback
- 已基于社区反馈意见进行重设计
- Added more structure variants
- 已添加了更多变体
- Sand no longer generates within the structures
- 结构内不再会产生沙子了
- Tweaked the amount of gravel and dirt
- 调整了沙砾与土的生成数量
- Tweaked the amount of Suspicious Gravel
- 调整了可疑的沙砾的生成数量
- Split the loot tables for the Suspicious Gravel within the structure. There is now a dedicated loot table for Rare loot items (e.g. Pottery Sherds, Smithing Templates), and a dedicated loot table for more common loot drops (e.g. Tinted Glass Pane, Tools, Candles, etc.)
- 单独拆分了可疑的沙砾的战利品表。添加了一个为特殊物品准备的专用战利品表并将其他常见物品拆分至另一个专用战利品表*
- Due to these changes you might see errors like Failed to get element ResourceKey [minecraft:worldgen/processor_list / minecraft:trail_ruins_suspicious_sand] in an old snapshot world. These are harmless, but existing Trail Ruin structures that was not previously fully loaded might be missing parts of the structure.
- 由于这些改动,您可能会发现您在旧的快照世界中遇到了“无法获取ResourceKey [minecraft:worldgen/processor_list / minecraft:trail_ruins_suspicious_sand] ”的错误,这些错误无伤大雅,但可能导致之前生成的古迹废墟有部分缺失。*
TECHNICAL CHANGES
技术性更改
- The data pack version is now 14, accounting for item display orientation changes
- 为了迎接物品显示方向的变化,数据包版本现已更新为14
- Added a return command
- 增加了return命令
- Added recipe_crafted advancement trigger
- 添加了 recipe_crafted 触发器
COMMANDS
命令
RETURN
RETURN
The return command can be used to control execution flow inside functions and change their return value. Effects:
Return命令可用于控制函数内部执行流程并更改其返回值,效果如下:
- Remaining separate top-level commands in the currently executing function (if any) are skipped
- 可用于跳过当前函数中剩余的最高层独立命令(如果有的话)
- The result value of the function command that triggered the function is changed from the number of commands executed to value
- 可将触发函数的函数命令的结果值从执行的命令数量更改为特定值
- The result value of the return command is also value
- Return命令的结果值也在其中
Syntax:
标准语法:
return <value>
return <value>
Parameters:
参数设置:
- value: An integer return value
- value: 整数返回值
ADVANCEMENTS
进度
NEW TRIGGERS
新的触发器
RECIPE_CRAFTED
RECIPE_CRAFTED
- Triggered when crafting a recipe
- 制作配方时触发*
- Conditions:
- Conditions:
- recipe_id - the resource location of the recipe crafted
- recipe_id - 制作配方时的资源位置*
- ingredients - an array of predicates for the item stacks used in the recipe
- ingredients - 食谱中使用的项目堆栈的条件组*
- A single item stack can only be used to fulfill one predicate
- 单个项目堆栈只能满足一个条件*
- Each predicate needs to be fulfilled to trigger the advancement. This allows for seperation between recipes that have same identifier but use different ingredients.
- 只有每个条件都满足时才会触发成就,这将允许分离拥有相同标识但使用不同物品的配方**
- This field is optional. When not provided, or left empty, only the recipe_id will dictate the success of the trigger
- 此字段是可选的,如果它被留空了,那么将仅由 recipe_id 决定成就是否触发
TAGS
TAGS
- Added villager_plantable_seeds to represent which kind of seeds Villagers can farm
- 添加了 villager_plantable_seeds 以指定村民可以种植的种子
- Added maintains_farmland to represent which blocks will not cause farmland to be converted into dirt when placed on top of it
- 添加了 maintains_farmland 以指定哪些方块在放置于耕地之上时不会使其变回泥土
DISPLAY ENTITY
显示实体
RENDERING CHANGES
渲染更新
- item_display items have been rotated 180 degrees around Y axis to better match transformation applied when rendering items on armor stand head and in item frames
- item_display已沿Y轴旋转180度,以更好地匹配在盔甲架和物品展示框上渲染物品时的转换**
- For reference, order of transformations applied to model (starting from innermost) is item_transform, rotate Y 180, transformation field, entity orientation (billboard option + Rotation field + Pos
- 作为参考,应用于模型的转换顺序是item_transform- Y轴旋转180-转换字段-变更实体方向(billboard option + Rotation field + Pos)*****
FIXED BUGS IN 23W16A
23W16A 修复的漏洞***
- MC-162253 - Lag spike when crossing certain chunk borders
- MC-162253 - 跨越某些区块边界是出现了滞后峰值*
- MC-169498 - Empty top subchunks don't update skylight in some cases
- MC-169498 - 在某些情况下,天空子方块将不会更新采光亮度
- MC-170010 - Sky-lightmaps not properly initialized
- MC-170010 - 采光地图未能正确初始化
- MC-170012 - Lightmaps are missing for initial skylight
- MC-170012 - 初始采光图缺失
- MC-199752 - Polished Blackstone Button takes longer to break than other buttons
- MC-199752 - 黑石按钮的破坏时间比其他按钮更长
- MC-207251 - Sculk sensors and shriekers do not work correctly when cloned, generated on superflat worlds or placed with custom structures
- MC-207251 - 幽匿传感器和幽匿尖啸体在超平坦世界中被作为自定义结构生成、复制时无法正常工作
- MC-249450 - Sculk shriekers placed with NBT don't receive signals from nearby sculk sensors
- MC-249450 - 含NBT数据的幽匿尖啸体无法接收到来自附近幽匿传感器的信号
- MC-252786 - SculkSensorBlockEntity and SculkShriekerBlockEntity leak VibrationListeners on update
- MC-252786 - SculkSensorBlockEntity and SculkShriekerBlockEntity leak VibrationListeners on update
- MC-254410 - /setidletimeout set to a timer longer than 35791 disconnects idle player immediately
- MC-254410 - 用 /setidletimeout设置超过35791的计时器时将断开玩家的连接
- MC-257178 - Chiseled Bookshelf redstone behavior is inconsistent
- MC-257178 - 雕纹书架的红石类行为不同
- MC-260038 - Sniffer does not have smooth animation transitions for some of its animations, like sniffing
- MC-260038 - 嗅探者的部分动画(如嗅探)没有平滑过渡
- MC-260219 - Sniffer eating sounds aren't played when feeding them the last item of torchflower seeds within a stack
- MC-260219 - 当给嗅探者喂食本格最后一个火把花种子时不会播放嗅探兽的食用音效
- MC-260221 - Sniffers can still dig when floated by levitation status effect
- MC-260221 - 就算具有漂浮效果,嗅探者也依然能进行嗅探
- MC-260237 - Sniffers can sniff while panicking
- MC-260237 - 嗅探者可以在受惊时嗅探
- MC-260466 - Torchflower doesn't maintain farmland used to grow it
- MC-260466 - 火把花不会保护它所被种植在的农田
- MC-260849 - Sniffer can't get into minecart
- MC-260849 - 嗅探者不能坐矿车
- MC-261214 - Amethyst in calibrated sculk sensor is shaded and not stretched
- MC-261214 - 校频幽匿传感器里的紫水晶有阴影生成且拉伸幅度并不正确
- MC-261286 - Walking near liquids causes stone footstep sounds to play
- MC-261286 - 走在液体附近时反而会响起走在石头上的脚步声
- MC-261515 - You can't brush blocks if a dropped item is between you and the block
- MC-261515 - 如果你和可疑的方块之间有掉落物存在,那么你没办法刷到这个方块
- MC-261605 - Splash text sometimes covers several letters of "Java Edition"
- MC-261605 - 闪烁标语有时会显示Java Edition
- MC-261608 - Sculk sensors and calibrated sculk sensors lack a cooldown state
- MC-261608 - 幽匿传感器与校频幽匿传感器没有冷却状态出现
- MC-261620 - Crash when modifying age property of a pitcher crop
- MC-261620 - 修改瓶子草的生长阶段时会崩溃
- MC-261625 - "Programmer Art" and "High contrast" built-in Resource Packs are incompatible
- MC-261625 - "Programmer Art" 与 "High contrast" 内置资源包并不兼容
- MC-261643 - Villagers can't plant torchflower seeds or pitcher plant pods, despite picking them up
- MC-261643 - 村民就算捡起了火把花与瓶子草种子也不会种植他们
- MC-261646 - Subtitle for Sniffers laying eggs is "Chicken plops"
- MC-261646 - 嗅探者下蛋的显示标题是“Chicken plops”
- MC-261740 - Feeding a Sniffer while it is digging causes it to lay motionless for a while then dig again with no animation
- MC-261740 - 在挖掘时喂食嗅探者会导致他一动不动僵在原地,并在没有动画的情况下继续挖掘
- MC-261746 - Incorrect sound event ID spelling for "block.sniffer.egg_crack" and "block.sniffer.egg_hatch"
- MC-261746 - "block.sniffer.egg_crack" 和 "block.sniffer.egg_hatch" 的声音时间ID有拼写错误
- MC-261804 - Expired Key preventing players from logging in on servers
- MC-261804 - 过期的密钥将阻止玩家登录服务器
- MC-261857 - Using the "/setblock", "/fill", or "/clone" commands to create little amounts of blocks in completely isolated areas causes large client-side stutters
- MC-261857 - 使用“/setblock”、“/fill”或“/clone”命令在未加载的区块创建方块会导致客户端卡顿
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